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Archive for ‘Starscape’ Category
New version of Starscape is available. And again, long changelog. This is most likelty the most important edition of Starscape so far. Mainly becasue I have planned for this to be last edition of Starscape theme, but I have decided to add some more things. So, the next edition will be called Scorpius, and it will be available in the next two or three weeks. Before that, you can expect one or two minor revisions of Draco. I have also started working on Starscape 2, with first preview version hopefully ready for the end of september. As for the Draco, there are a lot of new things here. If you want to know more, please continue reading this post. This is mainly a bug fix release. But also, contains some important changes. Here is the list of some of the changes:
Full list of changes is available on the changelog page. Last few weeks I was working on some new features for Starscape Cygnus edition, and I have started compiling the list of features I would like to transfer to Starscape II and also a list of new features. Some of the current Starscape things is still in the rough phase, and I don’t expect to polish all of them, not until Starscape II is in development. This is especially the case with Nova rendering engine that has much more potential then the current version you can see in Cygnus edition. I will start working on Starscape II in august, and I expect to see first public version in september. There will be a test blog available during development period, and I will upload new version of theme at least once a week. So, if you are interested to read more on Startscape II features, then read on. Finally, new version of theme is ready. Some of the new features still need some work, and this should be done for the next and last edition of current Starscape. I will post new article by the end of the week with announcement of Startscape II theme. This edition features new rendering engine called Nova. This will make significant change in the way blog looks. It’s very customizable and is not as limited as classic was. Control panel is also changed to reflect adding of new rendering engine. Beside this, some new modules have been added: new posts navigation, comments and trackback displaying. Typography is updated, and all the errors from the previous version are hopefully fixed. Also, a lot of other things are fixed with this version including the probelms with the classic theme in 1024×768 monitor resolutions. User guide is also updated. This blog will be updated to new Starscape version in a day or two because I am working on new graphics and I still need some time to finish it. Current version has few background images for a Nova engine, and even more will be included in the next edition Draco that will be ready in the next two weeks. I hope you like the way the Starscape development is going. Well, the work on new Starscape engine takes more time then anticipated. I was ill for a few days, unable to work, but now things are getting together. Nova engine turns to be more complicated to create, but much simpler then default classic Starscape engine. As you can see, there are no boundaries left or right, and the layout can be with fixed width or fluid. Even more width of every element (header, main menu, center, footer) can be adjusted separately. Each element can have independent background color or background picture. There are much more Nova features in the works, so be patient, I think it will be worth waiting. Also, there are a lot of other overall changes and new features, and most important fixes. Official release date for Starscape 1.3.0 Cygnus is 4.july 2008. |